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  1. Home /
  2. Chapter 2: STEM Meets CT

Chapter 2: STEM Meets CT

4 Items

All Items

  • A STEM-based Learning Activity Instructional Design of Quadruped Bionic Robots

    Shaun-Wen Chen, Ju-Ling SHIH
  • Comparison of STEM, non-STEM, and Mixed-Disciplines Pre-service Teachers’ Early Conceptions about Computational Thinking

    Wendy HUANG, Chee-Kit LOOI, Ibrahim H YETER
  • Integrating CT into Biology Using Decision Tree Models to Classify Cell Types

    Jacqueline NIJENHUIS-VOOGT, Sabiha YENI, Erik BARENDSEN
  • The Effect of Unplugged Programming and Visual Programming on Computational Thinking in Children Aged 5 to 7

    Lisa BOSGOED, Nardie FANCHAMPS

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Chapter 1: Games in CT

Chapter 2: STEM Meets CT

Chapter 3: Teachers and CT

Chapter 4: CT and Programming in Schools

Chapter 5: Concepts and Reviews

Chapter 6: Design, Assessment and Evaluation

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